There are some bounty box items which are basically worthless junk.
When non-DMU players commit to a bounty that takes an average of 12-14 hours to complete even with the UCS -50% book, getting junk items is needlessly frustrating and may kill the motivation to complete the bounties, thus, killing motivation to play the game.
The bounties themselves already can be frustrating and challenging because of the volatility in spawn rates and the time investment required; so the rewards should be more worthwhile.
Let me some it up this way, I can finish some bounties in three missions, where others take six hours of continuous play. I have DMU, and I can raid almost every single building in an area and barely finish the bounty. It's kind of ridiculous sometimes, but spawn rates need to be fixed for some zombies. It's okay as is, but I would like to see some normal spawn rates for some zombies, and some slightly better rewards for PvE players (as the bounty box is barely even worthwhile with the new PvP box.
- Anti-inflammatory tablets
- Pain killers
- Burn dressing
- Purple quality items
These particular medical items are useless since they are overabundant from general scavenging, and seldom require use in treating injuries. Personally, I've never gotten a good purple quality item from any box.
Personally, I wouldn't mind seeing the odd Winter Cache key from a box, just like the HERC keys. Newbies in chat asking about where to obtain keys and being told they have to be bought with 80-100 fuel doesn't sound too pleasant, and can instantly give the impression of pay-to-win, causing them to quit early. A chance for a key to be won every once in a while seems reasonable.
Edited by Noob, 28 January 2015 - 04:54 AM.