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Compound Traps (random Trap Ideas)

TrapsCompound Construction Raids

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#1
colinofthelees

colinofthelees
  • 14 posts

My Trap Ideas:

 

Pit trap (With or without spikes)

 

-Only buildable outside.

-Upgradable to include spikes.

-About as large as the wire traps.

-Maximum of 2 able to build.

-Not able to disarm.

With raids: Hard to spot, once walked over downs the survivor that stepped on it.

 

With horde attacks: Same as with raids, zombies go around the trap once an infected has fallen inside. 

 

 

 

Bear Trap

 

-Buildable anywhere.

-Not upgradable

-Small

-Easy/Medium to disarm

 

With Raids: Normal spotting, Immobilizes survivors and slowly drains health until it is disarmed.

 

With Horde attacks: Traps an Infected indefinitely dealing damage.

 

 

 

Falling Cage

 

-Buildable indoors.

-Upgradable to make stronger.

-Medium to spot

-Hard to disarm

 

With Raids: Triggered when stepped underneath, trapping any survivors below. Deals no damage, just traps survivors. Only able to disarm from the outside.

 

With Horde attacks: Traps infected indefinitely. 

 

 

 

Rigged Alliance Flag

 

-attach one grenade to your alliance flag.

-when the flag is taken, grenade drops.

-3/5 seconds until explosion.

 

 

 

 


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#2
warbrand2

warbrand2
  • 1,289 posts

the only one of these that seems good is the rigged flag.



#3
ryanfarrant

ryanfarrant
  • 3 posts

Not to sure about the pit trap because if a survivor goes into the trap because if it traps them you say they go down automatically so what would be the point in upgrading it? Also id think its a little op for a survivor to go down instantly maybe if they had to be commanded to climb out and the trap also made them more vulnerable to attacks it would be better.

 

Otherwise i like all the other trap ideas but my favorite is probably the falling cage. 


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#4
passing player

passing player
  • 467 posts

maybe make the pit trap where the survivor falls in, takes damage, and while climbing out be vulnerable to defender shooting.

but otherwise all good ideas.


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#5
Buue

Buue
  • 657 posts


the only one of these that seems good is the rigged flag.


Because there's a grenade? -.-
  • 0

#6
LeatherPants

LeatherPants
  • 81 posts
These sound like good, creative ideas. I'd never considered the flag trap, but an explosive trap attached to compound doors was an idea I've considered tossing out.
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#7
Deb

Deb
  • 5 posts

Not sure if this has been mentioned before, but how about a kill counter for our WOM's and other related items.  That would be neat.  Hover mouse over the wom and see how many victims it's claimed, or wire traps.  :)


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