Hope that infected bounty rework is one of your earlier priorities so as the rest of the road map gets filled out we'll be getting some decent drops as time goes by. Perhaps you can hold a poll including some ideas that are currently on the table for how the infected bounty timer will be reworked in the near future. Changing a bounty expiry to a refresh time sounds like a swell idea, if that means removing the 48 hour cooldown and instead having a bounty just constantly running that is.
Raider compounds run by AI sound like a pretty swell idea, as a constant user of the white flag because I'm a terrible raider, I think this would be a welcome addition for players that want to practice raiding and the mechanics behind it and will be especially helpful for low level or new players. Not having to worry about being retaliated against would be a great incentive for players to try attacking these AI compounds. As someone in the thread suggested earlier, I hope white flag users can attempt these without having to remove their books.
As for the infected armed with weapons, although returning from the older games... I thought those pesky berserkers were a sign of things to come.