Here's an another simple idea:
How about an NPC trader that occasionally shows up to your compound? (I know Ivan exists, but he's only more on tasks instead of an actual trading mechanic)
They're trading basic things such as weapons or gears (Only Common - Elite), medical items, resources, active gears, and components. And the things they want depend on the quality or quantity of the things they're selling, like a trader is selling Quality Slicing Fire Axe for 2 superior weapons. Trading with them will cost small amounts of fuel and they will not be able to trade special things like Unis, Rares, Research notes, Clothing, Effect Books, and Schematics, since they'll ruin the Player-to-Player trading completely... (Seriously, I'm not THAT stupid you guys...)
The traders will only show up if there are survivors in the compound, and remember that they'll show up "occasionally", meaning not always.
So... Should this be implemented? I'm just looking for opinions and maybe con will like this.
(Just popped out of my mind though)
If this shouldn't be added, just tell me why.
Edited by Unknown3032, 26 May 2016 - 04:59 AM.