Possibly unrelated, but it seems that the auto reload for missions has been delayed a bit; instead of an instant reload after the the last zombie was killed, there is a 2 second pause before they reload
Not that its a big deal or anything but is this intended?
The short answer is that yes, this was intended.
When we disabled manual reloading we discovered that the auto reloads were almost never firing when you were in a PvP raid. There was a bug in the logic that said it wouldn't reload if there were any threats, but because of the way the PvP AI works, there was almost always a threat.
Fixing that issue resulted in an undesirable side effect - whenever you moved you told your survivor to move, they would immediately start a reload when they got to their destination, even if there was someone they were in range of attacking.
It was then that we discovered that there was a delay mechanism in place to cause a small delay before it would try and trigger a reload, but due to a miscalculation it was happening after about 0.003 of a second instead of 3 seconds. We fixed the math and the result it what we have now - the AI waits a couple of seconds to check for threats before it goes into an auto reload.