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Smoke Breaks Line Of Sight


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#21
TanaG

TanaG
  • 134 posts

Tana, honestly, I have no idea what you're talking about. If we've made one or two changes because the same people have presented actual bugs that needed fixing, then that's on me. 

 

I'm not as intimately knowledgeable of every player as you think I am. I deal with thousands of players, sorry if I don't remember your names. 

 

The other thing you need to realise is that you guys are about 0.05% of the population of the game in here. So we have to make decisions that aren't just for 100 people, but for hundreds of thousands. So while you might be a representation of the community, you're a very hardcore subset of that community.

I think you have a pretty good idea what I am talking about cause ALL the changes that you made recently are only those that were reported by certain people, sorry to say. Whatever the rest of us say seems not to matter. Of course there are things in game machanics that allow people to win raids. That's what makes it exciting for most of us. If you take all those out just because some OP guys think they allow other players to take own their pounds, you just take PvP away from us. Maybe we're a small percentage of the game, yes, but we're the ones keeping the game alive and going, we're the ones who keep the trade going, we're the ones who keep the recruiting and everything else going, even with all the chat bans that again only SOME of us get. Here's the thing: you have one very OP guy who sends who emails ALL THE TIME about anything he discovers that allows less geared up people take down his pound. I know this very OP guy spends a lot of money in the game and that you face a moral dilemma, but please understand that there are more of us, in that small percentage, actively participating at keeping this game alive. And I am sorry you can't remember me, I am TanaG, I founded and led the game #1 alliance for months now. Nice to meet you!

 

Later edit: and yes, if we're SUCH a small percentage then your decissions DO affect only 100 people! Either you are going to listen to ALL of us, or NONE of us. Fact is, if SO MANY of us feel that you listen to only SOME of us, then you have to take notice, cause here's what will happen: I will quit playing the game and along side with me many more. Then pretty much the alliance war will be dead... and that small percentage of players that you disregarded will suddenly start looking a lot bigger!


Edited by TanaG, 29 July 2016 - 01:33 AM.

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#22
Con

Con
  • 4,051 posts

I think you have a pretty good idea what I am talking about cause ALL the changes that you made recently are only those that were reported by certain people, sorry to say. Whatever the rest of us say seems not to matter. Of course there are thing in game machanics that allow people to win raids. That's what makes it exciting for most of us. If you take all those out just because some OP guys think they allow other players to take own their pounds, you just take PvP away from us. Maybe we're a small percentage of the game, yes, but we're the ones keeping the game alive and going, we're the ones who keep the trade going, we're the ones who keep the recruiting and everything else going, even with all the chat bans that again only SOME of us get. Here's the thing: you have one very OP guy who sends who emails ALL THE TIME about anything he discovers that allows less geared up people take down his pound. I know this very OP guy spends a lot of money in the game and that you face a moral dilemma, but please understand that there are more of us, in that small percentage, actively participating at keeping this game alive. And I am sorry you can't remember me, I am TanaG, I founded and led the game #1 alliance for months now. Nice to meet you!

 

I'm not going to get into this with you. I'll just state that you're wrong and ask you not to make ridiculous accusations like that again.



#23
TanaG

TanaG
  • 134 posts

I'm not going to get into this with you. I'll just state that you're wrong and ask you not to make ridiculous accusations like that again.

Then I will just state that you are wrong. How does that help anybody? Obviously everybody raiding is frustrated with latest changes. I didn't see ONE raider in here, even enemy, stating anything else. And they are NOT accusations. they are statements, I just spoke out what many of us felt, I am sorry if they upset you but I have no other choice but to speak up for many others who feel the same way. Con, it's your game, your business, it's how you make a living. I am just a customer, like many others and right now complaining about the product....and the customer service for that matter.


Edited by TanaG, 29 July 2016 - 01:43 AM.

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#24
Con

Con
  • 4,051 posts

Then I will just state that you are wrong. How does that help anybody? Obviously everybody raiding is frustrated with latest changes. I didn't see ONE raider in here, even enemy, stating anything else. And they are NOT accusations. they are statements, I just spoke out what many of us felt, I am sorry if they upset you but I have no other choice but to speak up for many others who feel the same way. Con, it's your game, your business, it's how you make a living. I am just a customer, like many others and right now complaining about the product....and the customer service for that matter.

 

You can email me if you want to talk about this further, I'm not going to subject the forums to more of this back and forth. 



#25
TanaG

TanaG
  • 134 posts

You can email me if you want to talk about this further, I'm not going to subject the forums to more of this back and forth. 

 

Oh sure I will! And if I get no response, I will post here I guess


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#26
Con

Con
  • 4,051 posts

Anywaaaaaay, we're looking at a fix that will allow your guys to prepare in smoke, but not allow the old exploit to be available. 

 

Also, high end survivability in raids has been an issue for a long time. I'm working to address it. A lot of the issues we have with raids boil down to the fact that your guys go down so quickly if they're hit. 

 

As someone with nearly 30 years of game design experience, I've learned that designing around a problem is often what happens, in the case of PVP in Dead Zone, this has been what's happened. Fundamentally raiding isn't where it was intended to be when initially designed, for a number of reasons. So I'm looking to some core, very basic things to try and bring that back in line.



#27
Gabacho

Gabacho
  • 141 posts

Con, what is your email?

 

Is this it? - support@deadzonegame.com

 

I have not ever received a reply from any of my emails, although they seem to go through. ? : (


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#28
Agrippas

Agrippas
  • 181 posts

Con, I have a question though. And sorry if it isn't about this topic. I thought defenders in towers were able to target survivors outside of smoke screen. Although I'm not to sure of this, because I just returned to playing the game after a year or so, and I just started going back into raiding (And I hope to stay for the rest of your updates, too! By the way, excellent job you've done so far!). But, for example, Let's just say there's a particular spot in a compound where there are 3 defenders on barricades, and 1 in a tower. If I'm getting suppressed, I would throw a smoke in front of my barricade from which I spawned, which would prevent the 3 defenders on barricades, but the person in the tower would still be able to fire at my group, since the survivors aren't in the smoke, but yet behind the smoke. Wasn't/Isn't it like this? Or at least an idea was proposed like this on the forums? I'm just not too sure. 

 

If you could respond, or someone else, that would be great. I want to stay playing the game and get active in raiding. But engineering studies takes a lot of my time lol.


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#29
Con

Con
  • 4,051 posts

Con, I have a question though. And sorry if it isn't about this topic. I thought defenders in towers were able to target survivors outside of smoke screen.

 

Depends on the distance and angle. They can see over smoke in some cases. 



#30
Salacious

Salacious
  • 68 posts

Anywaaaaaay, we're looking at a fix that will allow your guys to prepare in smoke, but not allow the old exploit to be available. 

 

Also, high end survivability in raids has been an issue for a long time. I'm working to address it. A lot of the issues we have with raids boil down to the fact that your guys go down so quickly if they're hit. 

This is all we are asking, most raiders want nothing to do with exploits.  The smoke and setup was necessary because of how quick and short some fights are at level 55.  The elimination of the exploit is very important obviously.  Aknowledgement of how survival in raids has changed over the years is a sign your design team has a good understanding of raiders current concerns.  Thanks for all the effort for the raiding 1% of the community.


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#31
Cherry

Cherry
  • 792 posts

Anywaaaaaay, we're looking at a fix that will allow your guys to prepare in smoke, but not allow the old exploit to be available. 

 

Also, high end survivability in raids has been an issue for a long time. I'm working to address it. A lot of the issues we have with raids boil down to the fact that your guys go down so quickly if they're hit. 

 

Much appreciated, Con :)

 

The recent changes are really annoying and making me fail raids ... guess some others already explained why it is.


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#32
Maruse

Maruse
  • 716 posts

Well that's just great now I can't raid the way I prefer to raid anymore. 


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#33
Con

Con
  • 4,051 posts

Well that's just great now I can't raid the way I prefer to raid anymore. 

 

Have another read. 

 

"we're looking at a fix that will allow your guys to prepare in smoke, but not allow the old exploit to be available"



#34
Maruse

Maruse
  • 716 posts

Have another read. 

 

"we're looking at a fix that will allow your guys to prepare in smoke, but not allow the old exploit to be available"

 

Will the ''preparing'' involve some kind off auto reload so you can have fully loaded guns when the smoke drops and not weapons at half mag?


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#35
Gabacho

Gabacho
  • 141 posts

Will the ''preparing'' involve some kind off auto reload so you can have fully loaded guns when the smoke drops and not weapons at half mag?

Agreed, we need to maintain control over attackers Con. The AI mechanics are currently easier to control on defense than offense. Please consider offering 1 spawn location where the attackers automatically "hold their fire". Whether or not defenders are in range or not. Bare minimum we need this smoke back. I do not understand why it is so horrible to be able to tell your attackers not to shoot back. It is a realistic strategy, one that should be an option. Especially when melee's are so prevalent in defenses now. I want all the exploits gone as well. However I also would like as much control over my attackers as possible, including telling them to hold their fire.

Please consider this. I will happily provide videos showing why this is needed.


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#36
Lanceyy

Lanceyy
  • 211 posts

Con, we're not accusing you of "taking over the world". We are however saying that you tend to listen to only SOME of us instead of ALL of us and that this change, which affects ALL of us was made by listening to just SOME of us! And that this is happening ALL the time and WAY too often and that we find it unfair and frustrating!

 

 

http://forum.conarti...t-please/page-1

 

 

Maybe your alliance should actually argue their postion in forum threads like this, where we are trying to get Con to fix exploits/bugs in the game, if you dont consider them exploits. You, Wurstl,Wolfhound and maybe other members of S0N all participated in this thread and none of you argued against our proposed changes.

Shooting building out sight was also shortly discussed in this thread, after your member Wolfhound asked about it, again none of you argued against it being an exploit.

 

I am not sure what other exploits or bugs you wanted to keep around and think our alliance responsible of getting fixed lately, but i am happy to listen if you want to name any you still wanted around.


Edited by Lanceyy, 29 July 2016 - 12:46 PM.

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#37
Maruse

Maruse
  • 716 posts

http://forum.conarti...t-please/page-1

 

 

Maybe your alliance should actually argue their postion in forum threads like this, where we are trying to get Con to fix exploits/bugs in the game, if you dont consider them exploits. You, Wurstl,Wolfhound and maybe other members of S0N all participated in this thread and none of you argued against our proposed changes.

Shooting building out sight was also shortly discussed in this thread, after your member Wolfhound asked about it, again none of you argued against it being an exploit.

 

I am not sure what other exploits or bugs you wanted to keep around and think our alliance responsible of getting fixed lately, but i am happy to listen if you want to name any you still wanted around.

 

 

The thing with you Lancey is that you pretty much want's to be a god in this game with your guns and just simply can't handle the fact that players know ways to beat you. 

 

So in the end you call everything an exploit because your brain can't handle the fact that players simply are you better than you despite your guns.


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#38
Lanceyy

Lanceyy
  • 211 posts

The thing with you Lancey is that you pretty much want's to be a god in this game with your guns and just simply can't handle the fact that players know ways to beat you. 

 

So in the end you call everything an exploit because your brain can't handle the fact that players simply are you better than you despite your guns.

 

it would be nice if you could actually dispute anything i said in my post and not just try to insult me


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#39
Maruse

Maruse
  • 716 posts

it would be nice if you could actually dispute anything i said in my post and not just try to insult me

Shooting building out sight was also shortly discussed in this thread, after your member Wolfhound asked about it, again none of you argued against it being an exploit

 

The thing with you Lancey is that you pretty much want's to be a god in this game with your guns and just simply can't handle the fact that players know ways to beat you. 

 

So in the end you call everything an exploit because your brain can't handle the fact that players simply are you better than you despite your guns.

 

Happy?


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#40
Cherry

Cherry
  • 792 posts

*snip*

 

Oh well ... you found a new thread for trolling?


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