Well if you read the posts with any thought you could make it out that i indeed have DMU.
Ive also got 2000 slot inventory upgrade. And no, i do not use organizing book.
This post was started mainly to make a statement that we currently have 500 free slots with over half dedicated to components and other items. Over time, and not even far to the future the inventory will be 90% and eventually 100% of components or other items than weapons or gear. That is an equasion that will ruin the game from very early on with new players and even players who pay for 1000 slot expansion. The simple fact is that this cannot continue without making changes to the current inventory capacity or the way items are stored.
You talk about the organizing book. Yes it can be handy but it does not serve the new players or the people who want to be pve for example and use a White Flag. Forcing you to use up 3 book slots for what is a relatively small space expansion is not fair. And again it does not solve the problem with inventory space being overwhelmed with constant additions of components.
To quote you "So after 10 min of gameplay and sending out 10 auto missions my recycler has to work for 65 min."
Weapons and gear are very easy to get rid of as it is in my opinion. They gave us the incinerator for just this faster recycling and removing of those mission items. When you use incinerator for the items that take the most time to recycle along with recycler for grey/white items you can easily get rid of them almost instantly. Even if you use just your recycler alone its fast. Used properly you can get rid of the less time consuming items in a few clicks and after that you may have to wait 15-30 for the rest of the items and thats not long.
In addition to this, DMU has to be balanced somehow, otherwise it would be too overpowering. And one way they do this, so that the DMU does not become too overpowering is to slow your looting pace down with making you recycle those weapons and gear just like the rest of the players.
If you speed up the process of looting even further it serves only and mainly the DMU users, giving them an unfair edge. It would not have any effect on inventory space in general.
Quote: "if we didn't loot all those things then the recycling problem would be solved. Also - giving the option not to loot junk would allow players to free their slots over time.
Again, the problem is not specificly with recycling. It is not weapons and gear that cloggs up your inventory its the other junk and components.
The problem lies with inventory space being filled with vast number of different components and the continuing flow of new components and research items etc.
Edited by TheOneWhoKnocks, 10 August 2016 - 09:31 AM.