I guess Con's program for auto choosing target is like this:
If one defender's perception meter reach 100%, then defenders around 10 units and with sight to attacker continuously shoot the last enemy donate the last perception until 6s later.
If enemy is in range and vision, then shoot closest one. Night vision is half of daytime.
The perception meter work like this:
If one don't receive shooting in 1s, perception meter reduce to 0 immediately.
If one hear a shot(whether hit in a long distance or not), perception meter increase 1/PerceptionHits*(1-0.1*WeaponNoiseDecrease)*e^(-0.15* Distance/Range)
Noise decrease the hits before defender fight back, which help a little increasing SuppressedAveAPS. However, if defender have cover, defender have high cover rate before fighting back.
Here is an application of this preception theory: I use M24 to 1 man raid. Defender in pillow fort have an open side towards one door. I go to that door to shoot 5 times towards defender and move to stop for 1s, then I go back to shoot. Defender never know the existance of me and never fight back until he die :) Is it interesting?
Edited by infiniteideal, 28 November 2016 - 11:37 AM.