Some players on steam asked about how to counter the SVK troops. Con himself suggested some counter measures against and already made some adjustment to SVK. Unfortunately, the problem is not the gun itself.
For Russian platoon, their equipments unlock sequence is very different from the US. For an unknown reason, the gear Ranger kit belongs to tier 2 and the skill Scout Training belongs to tier 3. On the other hand, in US unlocks, it is tier 6 and tier 4 respectively. Of course, there are units that can counter this such as humvees and armored vehicle. Support assets like mortar strikes or other fire support can also do the work. These options take times to deploy and limited which is crucial to the tide of the battle. Specfically saying, riflemen have 10 while support and vehicles have only single digit. With the kit and skill equipped, it essentially makes riflemen to a sniper unit of five.
This huge tier margin can make a great strategic advantage for the Russian over the US since those two can only be unlocked at the very late stage. Therefore, it is not the problem of the gun itself, but rather the difference between two unlock sequences. If it were to be balanced, I think both US and Russian platoon should have at least a similar unlock pattern so that both platoons can counter each other more effectively. Or the kit and skill could greater negative effects on number or deploying timer. For those who chose Russian platoon in beta reading it, I hope you all do not take offence of this as this is just an idea. Whether it would be taken is up to Con and his fellow devs. Still, if it stays the same when full release, more people might prefer Russian over the US.
Edited by Max, 04 December 2016 - 05:15 AM.