Now that I finished crafting the new event weapons, and with one more day to try, I thought it could be useful to show how the new weapons behave with different gear.
This comparison was made for my best lvl 45 crafts as equipped by a lvl 55 fighter wearing the following clothes:
For the shotgun, I equipped a Terror mask with +10% dagame and +10% hit chance.
For the LR and the bow, I equipped a +10% hit chance mask (I don't have Ranged Combat clothing).
For both firearms and the bow, I equipped a Sheriff's Hat.
For the axe, I equipped a Deathshead with +30% Melee Combat and a USA Bandana with +10% melee combat.
First, the original (unequipped) stats:
Now, the stats with damage-increasing gear and clothing:
For the shotgun and rifle, I used an Ammo Mod with +53% damage.
For the axe, I used an EXO Heavy BRawler with +25% damage, +20% melee combat and +2.5% APS.
For the bow, I used rare Arrows with +46% damage.
Finally, using reload speed-increasing gear:
For the firearms, I used a Carrier Harness with +84% Reload Speed.
For the bow, I used a Swiftdraw with +66.87% Reload Speed and +41% Ranged Combat.
The axe is missing, ovbiously.
If anyone wants to share their crafts and/or combinations it would be great :)