I've been playing around with the AI a fair bit this last week, tweaking things based on feedback.
Can we ask, whose feedback? I dont recall seeing any polls or forum threads discussing the major problem and issue of "defender ai targeting one survivor at a time until he is suppressed". Because if there was such a thread majority of raiders would just say obviously that there is no problem there whatsoever.
Is that feedback possibly from e-mails written by certain players who want to make their compounds unbeatable?
You dont raid yourselves so its easy to present a fringe example (like melee attacker not considered a threat) and ask for a simple solution (let defenders shoot at all that is in line of sight).
You fell for the same scam as when you disabled reloading in raids. It was just a few angry money paying lvl55s who couldnt stand seeing their strong defenses being taken out by a reload tank. If you asked the community, 90% would tell you that it doesnt affect them in any way. Neither have they experienced it nor have they done it.
I raid for 4 years and hadnt had both. And in this process of indulging a chosen few, you actually DISABLED RELOADING IN RAIDS lol. Take a look at that sentence and think a little if you dare,
So back to the newest scam you are falling for,due to your inexperience and not knowing what mechanics are used in day to day raiding and their relation to weapons and gear that are being used, day to day, accepted by community, established, well known and just fine as they are (or were sadly).
The players that wrote to you (if they did-its just a theory of mine) knew very well what they wanted to achieve.
lvl 55 compound (of such players) covers 100% of the compound map with effective range. you get that? you believe me? ask others,make a poll or something. Ok,moving on, baby steps.
When you spawn on such a compound,you are being shot at by lets say 4-6 long rifles. Only way such a compound could be dealt with..and is by no means a 100% success is to have one attacker being closest to the defenders carrying a gun that has lower range,so he doesnt get up to shoot and die but instead gives a second of time (while defenders are shooting and suppressing him), a literal second or two for your guys to take a couple of shots and for you to throw a smoke grenade on your feet. And rinse and repeat and maybe,if there are no crit shots and yada yada 10 other things you break that defense.
And you made it so...everybody dies upon entering the raid. Oh that sounds great, raiding is finally fixed, amazing. Community will love it.
So there you go, i hope your selected few are happy now, because all who dare to venture to their compounds are just wasting time.
And btw, what i mentioned like 50 times by now on this forum, but is obviously not important and extremely fringe,it is much less important than say, survivors that are out of cover running and stuff.
Why do we have compounds that cover 100% of compound map with effective range? Why hasnt the compound been expanded yet with added more distant high covers, or range of the problem guns lowered? Oh, wait, yeah, that is not an issue at all.