We had sprinting zeds armed with blades one event, they were genuinely quite scary, which was good.
Yeah but that was only on an event... the game normally isn't that scary, there's almost no excitement in that respect. And this is a game about zombies!
I know there's a few games about zombies that are more funny than scary like the Dead Rising series.
Like, you play this game, first thing you see is a ugly run down base with piles of garbage everywhere, and the music sounds like it should be scary. When you get to the gameplay though... like even when I started with lvl 1 zombies and a small knife, the zombie posed little to no threat, the first time running zombies and dogs came into the game they were slightly more of a threat, but still very minor.
I think there should be regular Elite/Rare infected that have that kind of really fast speed and are really strong, and maybe only a recon would be able to lead it around, but usually slower zombies wouldn't keep up, then ignore the recon, and then the rest of your group would still have to fight the horde of zombies.
The reason I say they should be Elite/Rare zombies though is because if it gets too frustrating to deal with super fast and strong infected, since there's a limited amount of Elite/Rare zombies you can encounter in a day or w/e the limit was placed, then you can continue your regular scavenging if players prefer the more boring/ loot grindy gameplay.
Edited by longorjames, 05 June 2017 - 11:50 PM.