I believe Medics Should be able to treat the injuries of survivors during missions and raids. This would work for both injuries sustained during the mission/raid for injuries sustained before the mission/raid. This would give high amounts of XP to the selected medic performing the operation. In order to treat the injuries of the survivors during missions, a medic would need BOTH of the following: A) A Medical Gear Item container B) The necessary medical items to treat the injury. This introduces a new gear item, or at the very least, a new aspect for medical gear items. As far as I see it, these Emergency Care Kits would contain all of the medical items that the player has, making it very useful.
Besides serving as a portable Medical Inventory, for the Medic on the go, these Emergency Care Kits would also provide some other boosts to the medic, such as increased heal speed, as many other medical items do.
The reason this might be added is to make the medics more "realistic" and useful. These Medics would be trained in Emergency Care, and would know how to treat the wounds of their survivors ASAP, meaning before they arrived back to the compound to receive treatment... A skill crucial to survival in the DZ
(Subject to change without notice*)