The mission return times are extremely long at the 30+ levels and promote players to play the game less as they progress further into the game. This is, in my view, a bad call, especially with the game's already decreasing player base. Mission Return Times should promote players to play the game MORE not LESS. Why is it that a Level 1 player only has to wait 5-10 minutes for his guys to return from a level 2 large residence BUT a level 30 player has to wait FOUR to SIX HOURS for his guys to return from a level 31 large residence. Is it because more resources are earned from higher level locations than lower level ones? Well Consider this, Higher level players require MORE resources than Lower level players to fund their compound development. Those who will argue that the DMU is the answer to this problem, most likely have already bought the DMU (Death Mobile Upgrade), or plan to.
I Read an in-game tip, which stated that Mission Return times increase as the location becomes farther away from the compound. I believe that the Compound Should RELOCATE as players unlock new areas. This means that as players progress further into the game, The mission return times for higher level missions and missions within their level range will DECREASE and mission return times for missions/locations far under the player's level will INCREASE. I'm surprised something like this was never implemented into the game. If a player wants to run a lower level mission for whatever reason, he/she will have to settle for less.
An example of this is a lvl30 player only has to wait 30%-40% less for his guys to return a level 31 Large Residence BUT, he has to wait 30%-40% more for his guys to return from a level 2 Large Residence.
There is no exploits to this, There is no taking advantage against lower level players with this. It's simply about encouraging players to run missions near their level and continue to enjoy the game.
Those who disagree with this should state why, before down voting this idea, however, I am confident that this will receive good reception among the community.
(Subject To Change*)
Edited by Fredswar1, 02 June 2017 - 08:20 PM.