Nobody was suggesting reverting back to old system, simply pointing out the flaws of the current one.
As much as old system was hard on new raiders in terms of them being able to score points, this system is way harder in terms of them ever becoming a real raider.
Active raiders who spend hours daily playing the game and engage themselves enough to learn all the intricate details of PvP in this game have always been rare.
When you and me were starting... we were forced to learn because there were no abandoned compounds worth points. Even the easier compounds let you learn stuff and basic raiding strategies.
"Nobody was suggesting reverting back to old system, simply pointing out the flaws of the current one."
The continual reference to "won the war without taking flags from their direct opposition" brings the point of the old system Ivan, you know this. Why does it matter if your insanely stacked 3 or 4 year old accounts aren't being beaten by the new players unless you're arguing for the old system of points based on alliance point differentials.
Also, mors has clearly called for some semblance of the old system unless tinga is misquoting him, as has jack in the other thread.
And please, we never started the same way. I raided from level 17 on my first account same as jack, not ran a scavving main to 50 then started an alt to raid. Yes, you dealt with OP alts, but as an alt, not as a pure newbie that was having to beg/borrow/steal bandages and gauze from alliance mates simply to be able to raid. At least in the new system people are constantly farmed because they're 1 of about 6 targets for multiple raiders.
You all keep mentioning the system without looking at the underlying cause, or without wanting to look at it. Don't get me wrong, I'm as guilty of it as most, but the problem lies with the ability to constantly cycle alts.
There is no point to learning how to raid when being skilled at raiding STILL means you can't beat the top raiders, the reason you can't beat the top raiders isn't because you're not good enough, it's because they're packing 10 uni lrs, plus 10 uni armours / high hp vests / scouter glasses / scouter armours etc etc.
A new player cannot afford this level of gear without dumping insane amounts of prem keys into the game. At what 3 - 5 prems per good LR you're talking about needing about 150 prems to raid up to mid level 40's and still be beating alts. (guns / vests / glasses / armour) or spending loads on fuel to craft the goods yourself. The alternative is to buy the dmu and auto for months for a couple of weeks raiding till you level up to the next lot of weapons. Then after 2 / 3 weeks raiding you're back to a couple of months of farming to get the next round of stuff.
I'd challenge anyone to hit a properly set up defense of an alt with full OP loadouts using nothing but looted gear, so sighted sporties, normal glasses / hp vests. Then consider the pain they feel at constantly being rolled on defence by those hoards of alts.
Edited to add:
As for "go craft fals" that's fine, tell me the last time you did a fal crafting run for the amount of fuel a new player can reasonably gather in the time it takes to get to the level to craft them.
The problem is not that new players should be able to instantly compete with old players that have put the time in, but that new players don't even get a chance to learn the game before being thrown into the shark tank that is alt raiding.
Edited by Furryicecubes, 10 July 2017 - 08:20 AM.