So I'm just curious about the math behind the weapon stats. I can't say it affects my gameplay at all, but it's been perplexing me for some time now, so I was wondering if any math fans out there had noticed and/or figured out the seemingly nonsensical weapon damage and attacks/sec stats.

For example, here is a weapon and its relevant stats:

**Quick Sight Compound Bow**

60 damage per second

150-180 damage

**Aim time:** 0.42 seconds

**Attacks per second:** 4

**Reload speed:** 1.25 seconds

Based on the aim time and reload speed, you should only be able to do one attack per 1.67 seconds, NOT 4 attacks per second. In addition, I'm confused about the stat shown below the dmg/sec stat on each weapon. In this case, is the 150-180 damage supposed to be how much damage it does in one attack? If that's the case, it would do 150-180 damage in 1.67 seconds...which comes out to 89-108 damage per second, NOT 60 damage per second.

Is there some other mechanic going on behind the scenes to produce these stats, or am I missing something? Does the damage stat maybe take into account the hit chance somehow? I'm honestly just really curious, because the answer could affect how I choose to assign weapons to survivors. :) Thanks in advance for any input!