What is Unity? Unity is an engine that allows developers like CAG or any others for example to create games that have beautiful graphics and very smooth performance. Unity has some huge games being built using its engine. Like Bethesda studios using it to make their mobile games look great and run smoothly. Its powers a lot of Indie titles do to the success of Unity’s cost-effective software. That’s UNITY in a nutshell, very brief, but essentially it is a program that helps developers create games.
Have you ever thought about porting the entire dead zone into Unity? If there is anything that could save this game and probably push it towards Unity and a more stable platform that can handle a game with as many moving variables as The last stand dead zone. I was doing some research and I found a similar game that started out on flash as you guys have however moved over completely to Unity.
Dead Frontier is the name of this other game, and I am in no way advertising or suggesting that people should switch over because I think its a worse game. However, their game has fewer bugs and kinks due to a stable engine that is used more naturally for games of this size. All this is a question of have you guys thought about it in the past? If so, why haven’t you implemented an engine like this? Or do you guys have plans to move over to Unity?
That's all for today, hopefully, you guys find this and humor me with an answer. I respect if you’d rather not answer, seeing that it's your game and you can take it whichever direction you think fits best.
I think I'll end with I love this game to bits, and I'd hate to see it die out. You guys are doing your very best to keep everything fresh and new, but maybe its the appearance of everything that needs the update. I might not be the first person to say this, but I don't think I'll be the last.