The trouble is, this would make the Deathmobile Upgrade not worth the money. At the end of the day (speaking as a level 1 Deathmoblie User), the DMU is $30, and in turn brings lots of rewards with it. $30 is alot of money, and a SP of the Level 2 Deathmobile is the HUGE amounts of rares/uniques that can be scavenged. although I'm jealous of the high-levelled players with all the good weps, after all they deserve it. it's their donations that give Con a large portion of income, and keep Dead Zone running
To conclude, a cap on rares/uniques would cripple Dead Zone, it's a terrible idea
X Syndicate Leader
In the PH, you can feed a lot of homeless with that 30$
This is ridiculous.
I get it. DMU people have tons of uniques, and when they whine about "just getting ONE Unique during the week" it's... cringe-worthy.
But this is completely ridiculous.
A cap? Really? You know those "rich" players will simply quit for that? Don't you know MOST players would quit for that? Players as in the people that make this game possible by buying fuel and other things? So the idea is that "rich" players would just give or trade the items? You really think that would happen? So everyone gets hands-me-down free items. Yeah! That's completely and absolutely NOT a terrible idea. "Uniques for everybody" my ass.
Hours spent scavenging, using books and praying to the RNG for a good item, day after day. Hours reading and reading in the trade channel looking for the right offer, the right person to trade, day after day. All that has gotten me 5 uniques and 13 rares. Without spending a dime in fuel (something that I plan to correct because I love this game), without the DMU (because BORING). But, look at this.... now I'm a RICH player. So if, out of DUMB LUCK, I get another unique... I'm capped? because someone thinks putting a cap on good items is some kind of poetic justice? The fuck?
So, because someone has better luck than you, you must punish them? So, because someone decided to spend money on something to get items more easily, you must punish them? Out of a twisted sense of equality?
No. It's only because you got envious. It's just another "I want free uniques because someone has and that makes me angry for some reason" idea thread.
You want items? Work for them. You don't get them through scavenging? Trade for them. You know how I got a lot of my rares? Nails. Metal spikes. RESOURCES. Just by waiting for the right trade. So don't tell me "you don't have the money to get expensive items" or any other excuse.
This idea is terrible. Counterproductive. It would harm the game, it would harm the players. So no.
At least for those who have DMU, but they are the minority of the players. Capping the acquired unique will allow the system to increase the chance without spamming the unique. But if it were up to me, i'd add Pseudo-Random chance system, so those people who actually play and spend time, not money will have a reward.
So, this encouraging people to actually play is an even bigger help than your DMU, as advertising FB and other stuffs bring more than just 30$ per player, but over time it's actually a bigger investment. Since majority are less likely to spend 30$ that is already complete, imagine 1$ per player per month, Currently DZ have a 100,000 players, so that is 100,000$ "Sure" money, than having a chance of getting or not getting 30$ per player, and majority do not use DMU after all. Within 3 years, the profit of a "one time" 30$ for each player would have been exceeded by the profit, and then the 30% dollars would have not been relevant anymore (in accounting logic).
Edited by GabbyManuel, 28 June 2013 - 07:42 AM.