Ok, I'm quite new at this so I'm not sure if I'm doing this right or not but..!
I was thinking the game should add animations to the survivors who are in the compound, it just looks really boring when all they do is walk around and look like they're trying trying to fix things, it would be cool to add animations such as the survivors interacting with eachover, sleeping, tending to crops, taking a shower, taking a dump, etc. It would add more realism to the game I suppose and make it look more interesting. Also, thinking about it, we could include certain factors as well such as a moral boost from survivors socialising with each over in the compound or it could be the opposite such as an argument after a failed mission, or having injured a person during a mission, something like that anyway.
Now for the other idea, I was thinking that this game should include a variety of different compound layouts ranging from different building space and outer space, having different compound layouts available would be interesting, and we could add another variable as to how much security objects we could place in different compound layouts. I was also thinking that in order to move into another compound, you would have to use fuel up or something depending on how good the compound layout is rated or how far away it is or maybe how much stuff you're carrying at your compound. At the start of the game, it should make it so that you can select a starting compound with various advantages and disadvantages or have the game select a compound for you by random, it's just so weird having all the players have the same compound layout, it just seems unnatural!
Edited by VincentDes, 09 August 2013 - 01:40 AM.