This is an old one, but it didn't get a lot of attention lately and some changes has come up, so I will post it as an idea here: There should be an option to have two defensive and two offensive loadouts for your survivors. Right now we have only one for each offensive/defense.
Why do we need it?
PvE =/= PvP, that's the main reason.
For a raider there is nothing better than a bunch of long rifles for some offensive action. He will need tactical/shooting or ballistic vests and a lot of grenades or charges as equipment. Looting missions on higher levels will mostly be auto missions with swords and melee vests or some high dps assault rifles, SMGs and the likes with bandos and reload vests. So we need totally different setups for the offensive PvP and PvE missions respectively.
Same goes for defense. Whoever tried to defend his base against a level 50 zombie horde with 5 guys present, all armed with poor reload/damage M24s will know what I mean: Lower ranged but higher DPS/APS guns are way more effective against zombies than pure long rifle defense setups. However, try to defend your compound against human attackers with PPMs, MTARs etc. and you will certainly get laughed at.
With two and more zombie attacks a day, running a lot of looting missions and the occasional raids it's a constant switching back and forth of weapon setups. Now add some disconnect errors in zombie raids or missions and you can do it all over again.
So giving us the opportunity to choose two different loadouts for each offense and defense would save us all a lot of time. I know, it has been proposed before and Con is opposed to too much micro management. But it's far more micro management in the current situation than it would be with two more loadouts. Any opinions?