I believe this game needs more competition despite the new additions relating to Alliances. How do we introduce even more competition? By rewarding players and their alliances with fuel for completing any war task within X amount of days as an additional incentive. If an alliance can complete a war task within the first couple days, all contributing players will be rewarded 10 fuel, by default, plus 5 more fuel per day they have left over until the deadline. The top 5 contributors, for that task, would be rewarded an additional 5 fuel plus an additional 1 fuel per percent they contributed towards the final amount. Enlisting and neglectful members wouldn't get any fuel reward.
This system would ensure that every player will want to contribute as much as they can in order to get as much fuel as possible from the war tasks. Players with lots of time can aim for the top 5, while players with not as much time can still contribute and be rewarded for it when their alliance finishes their war tasks early. This will also give alliances that can't compete in the raid wars an alternative to earn fuel, while the top three raider alliances still earn the majority of the fuel.
*EDIT: Perhaps the top three raider alliances wouldn't get as great of a reward from war tasks so they don't get an unfair advantage. Perhaps contributing players should only get 10 fuel each for completing each war task within the deadline despite how much they contributed or how fast they completed it.
Please leave a comment and a thumbs up if you liked the idea :) Criticism is welcome
Edited by Nathaneil, 16 October 2013 - 11:58 PM.