(from another thread about engineers)
One thing that would definitely make me use more my engineer would be if they had the skill to destroy structures somewhat quickly even if not equipped with a melee, for instance giving them a 500-1000% bonus damage when using guns against structures. Don't know if this would be too OP, I'm trying to think about a bonus that would make a structure collapse in about 3 times the time needed when using a melee with the same DPS.
Kinda (just kinda I know) makes sense since an engineer should be able to tell which are the best spots to hit to make things collapse quicker.
Alternatively, (and probably a better idea using the same concept, credits to Ayshford), would be adding a "dismantle" skill to allow engineers to take apart defensive structures at 2 range. It would allow people to take down defensive structures without having to sacrifice a gun slot for melee, or waste tons of grenades. Of course that it would also need to take quite longer than using a melee, but be way faster than using a gun.
Edited by JHPinto, 18 November 2013 - 04:37 PM.