Recently been chatting with some folks in the raidco thread. they said I'd need to be a FB or AG player. I did have an AG account (detest FB) so I logged in to find my old compound with 2 very demoralized survivors still hanging around.
There were building placement issues at first log in as I expected. It was a couple small barricades. No big deal as i have picked up some tricks in the past couple weeks and considering the account is level 4 everything changes every day anyway. So I moved them and unlocked my control buttons.
logged out, did some real life things (yeah I do that now and then) logged back in to find one of the new structures was invalid in placement. meh... ok i moved it. Played some and got the mats to build some more so i did and logged. just logged back in to find the same thing again...
I think the problem this is showing is that possibly the build footprint is different from the completed footprint.
as an experiment the next structure i place will be at the property perimeter or against the building to see if it is the structure footprint or if it is the rubble piles causing the issue. Later in the game it will not an issue if it is just rubble issues but for low level accounts logging in to find your controls locked and a zed warning counting down on you could put some in a panic as well not give them time to move items and feel they again protected themselves. my zed defense is already set for this compound and nothing as far as i can see will affect it since nothing else will be protected ~vs~ zeds. I can move any new items in the wrong location and click bring it on. a player that hasn't figured out how to easily defend ~vs~ zeds like I said will be tasting chair leather and cotton from pucker factor going into overdrive.