It was long ago when I posted anything here, here is my new idea.
Setting looting quality would mean that in an options menu players could set what their survivors can loot and which items would not be looted. An example: I dont want to find poor, common,uncommon, very uncommon, rare, and very rare weapons and gear, clothes, schematics, and most of the books.
So in an options menu I could choose what items I want to find, and what not, and if the survivors loot an item in the given category, it would not be turn up in the loot report, and would not show up in my inventory.
This would be good for both parties: on one side, players don't have to recycle unwanted items, on the other side, Con doesn't have to pay as much money for the storage of the items.
I am waiting for the responses. Like my ideas, it needs some small changes/ideas to be better.