Was looking forward to this upgrade - Thanks Dev Team....Now about those Uni drop rates ;-)
Ye please. I think the game got modified in such a way that uni drop rates are tweaked so they are not overwhelming with alliance quality item boost, therefore making droprates ridiculous without it. I know that for me and a big number of other players it's not even worth playing the rounds that there is no alliance quality boost (I mean, 5 days of sending auto missions (with DMU) on weaponzones only and most drops being black and green, rarely seeing a blue/purple drop...). Even the amount you can play is limited by the recycler..
I agree that the game must account for the DMU, however currently the DMU is taken into account in a way that drops are very low so you don't find many rares/uniques if you have dmu and alliance boost, which makes playing without such boost / without DMU impossible.
In my opinion, it should be the other way around. DMU should be a nice addition (after all, it's like "buying the game") so you see things drop even without the ally boost, not a requisite (together with the boost) to find something every now and then.
CON has said that the game is meant to be played with greens, with uniques being ocasional and very powerful. That's nice in theory, but we know for a fact that's not how the game works. Everybody has uniques and the game is at a point where if you don't have them, ....good luck in raids really. Therefore I think it shouldn't be impossible to find an unique without ally boost+dmu.
Just my opinion. Sorry if it's a bit offtopic though.
Edited by skream89, 27 June 2014 - 05:06 PM.