I searched but did not see a topic/suggestion similar to this; so my advance apologies if this has already been covered. Also, if trading is something the gameplay already allows, forgive my ignorance.
What I propose is a simple barter system for gameplayers. This would deal strictly with wood, metal, cloth and fuel.
Essentially, I envision an icon on the player screen whereby clicking on it would open a "marketplace," perhaps in a pop-up window.
In this marketplace, you could offer X amount of one resource (wood, fuel, metal, cloth) for another. For example:
I have 2000 cloth. I need 750 wood. I open the market place and enter some basic search criteria, like "cloth." Or perhaps a dropdown menu saying "I'm offering min/max cloth for min/max wood." This would bring up a list of players looking to trade wood for cloth, for example. Or trade metal for fuel. Or fuel for cloth. Or wood for metal, and so on and so forth, whatever it is of those 4 items you're looking to trade.
Similarly, a player could just post an offer and let it stand until another player took them up on it.
The length of time to complete the trade would depend on one's distance from their trade partner. If I trade with the compound the next area over, it would take 5 minutes. Trading with someone on the other side of the map would take 3-4 hours. Perhaps it would require one of your survivors to be gone for that length of time as they "conduct the trade." So players would lose one survivor for the length of the trade, and allow their return to be sped up as you would with any other mission.
I suppose this idea could be expanded to include all items... you could exchange bandages for steel cables, or car batteries for weapons, whatever. I just figured being able to trade the 4 top resources would suffice.
Just my $.02 worth.
Edited by Yukon Kizmiaz, 08 July 2014 - 07:26 PM.